KartRider Rush will be following Nexon's traditional development strategy of freemium game design. However, this issue was recently remedied with their release of KartRider Rush, which hit the App Store late this week. With a track record like that it is a wonder that they have not found a way to make the KartRider franchise show up on the iOS. To date, their CrazyRacing KartRider series has managed to snag the attention of at least thirty percent of the South Korean population at one time or another, and over 230 million gamers to date. Franchises like Gran Turismo, Mario Kart and even NASCAR have gone on to sell tens of millions of copies worldwide, but what if that were just the tip of the proverbial iceberg? Though you may not be familiar with the franchise if you are not living in Asia, Nexon has a driving franchise that scoffs at the idea of tens of millions of participants, instead opting to set their sights on hundreds of millions of players. Going back through the annals of video game history, it is hard to remember a time where racing titles were not dominating the landscape.
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